Software engineering (SE) is the application of a systematic, disciplined, quantifiable approach to the development, operation, and maintenance of software, and the study of these approaches; that is, the application of engineering to software. It is the application of engineering to software because it integrates significant mathematics, computer science and practices whose origins are in engineering. It is also defined as a systematic approach to the analysis, design, assessment, implementation, testing, maintenance and reengineering of software, that is, the application of engineering to software. The term software engineering first appeared in the 1968 NATO Software Engineering Conference, and was meant to provoke thought regarding the perceived “software crisis” at the time.
Software engineering is the discipline of designing, writing, testing, implementing and maintaining software. It forms the basis of operational design and development of virtually all computer systems. The discipline extends to application software on personal computers, connectivity between computers, operating systems and includes software for micro-controllers, small computers embedded in all types of electronic equipment.
Without software engineering, computers would have no functionality. Although hardware is just as important, no software means no computers. It is a fundamental part of today’s information systems and engineering and our lives would be very different without it.
Most software engineers and programmers work 40 hours a week, but about 15 percent of software engineers and 11 percent of programmers worked more than 50 hours a week in 2008. Injuries in these occupations are rare. However, like other workers who spend long periods in front of a computer terminal typing at a keyboard, engineers and programmers are susceptible to eyestrain, back discomfort, and hand and wrist problems such as carpal tunnel syndrome. Read More